GSoC 2026
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Liquid Galaxy project

We code immersive and interactive apps with GEarth

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Liquid Galaxy is a remarkable panoramic system that is tremendously compelling. It started off as a Google 20% project to run Google Earth across a small cluster of PC's and it has grown from there! Liquid Galaxy hardware consists of one or more computers driving multiple displays. Liquid Galaxy applications have been developed using a master/slave architecture. The view orientation of each slave display is configured in reference to the view of the master display. Navigation on the system is done from the master instance and the location on the master is broadcast to the slaves over UDP. The slave instances, knowing their own locations in reference to the master, then change their views accordingly. The Liquid Galaxy Project, while making use of Google Earth software, does not develop the Google Earth code-base itself. Google Earth is not open-source software, although it is free (as in beer). Instead, the Liquid Galaxy Project works on extending the Liquid Galaxy system with open-source software both improving its administration and enabling open-source applications, so that content of various types can be displayed in the immersive panoramic environment. Artificial Intelligence focus: 2026 is the year when AI is going to change the coding industry, and GSoC and the open-source projects on it, have to jump on. At the Liquid Galaxy community, we’ve been using AI for years to obtain data to be shown on Google Earth for our projects, using many models and technologies. This 2026, all the projects will have an Artificial Intelligence voice, and most of them will use of diferent AI models to handle queries and arrange data, starting from Google's Gemini and Gemma.

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